
Posted by Anthony Watts
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on 24/10/2009, 5:03 am, in reply to "Re: 'New' puzzle idea"
I understand these puzzles won't be every-one's cup of tea. I expect there will be little interest.
The best method I came across for solving larger examples of these puzzles early on during development was to 'work backwards' - ie find the triangle that leads to the one with exit as an option, then find the triangle that leads to the triangle that leads to the triangle with exit as an option and so on until you get back to the start..
By adding triangles that lead to the exit, but which cannot be reached from the start themselves I have made this method more challenging.
I intend to make the puzzles as challenging as I possibly can considering the number of triangles in the puzzle, for if not challenging then how could it be classed as a puzzle?
There are other means employed in some examples purely to make the puzzle more challenging.
I should mention that these examples are intended to be solved 'manually'. But I think it might make an interesting project for 'mathematical programmers' to write programs that solve large examples and others to write programs that generate large examples that cannot be solved by 'solver programs' - and a kind of war ensues between puzzle solving programs and puzzle creating programs similar to that between disease and vaccines as you might imagine.


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