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Achievements, trophies, and collectibles are designed to reward players for exploration, mastery, and skill. While some players enjoy hunting for these rewards, others feel they promote repetitive grinding rather than meaningful gameplay. In this thread, discuss how you feel about in-game collectibles and achievements. Do they enhance your experience, provide satisfaction, or distract from the main game? Share examples of titles that implemented achievements effectively versus those that turned them into a chore.
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